Texturing with Misss_Fast_Skin shader Indigo 0.9
Nov 07

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The main focus of 3D-Brush is detailing and texturing objects already roughly shaped in another 3D-package. The use of normal mapping as opposed to geometrical splitting allows to considerably increase the editing and object viewing speed. The program contains tools for sculptural modeling, provides for a considerable change of shape, however detailing remains the key function of 3D-Brush.

You can download a trial version and have a look at the full list of features here.

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