Plamen Iliev explains how he used 3ds Max 9/2008, ZBrush 3.1, BodyPaint and Photoshop to make his image “Assasin”.
Submitted by: Stryker
The Hunter model has been made for the Hellgate London cinematic , made by Blur Studio. Later on, Alessandro Baldasseroni (character modeling at Blur Studio) decided to make an illustration for fun, using some additional models previously done.
You can read an interview with Alessandro here.
Submitted by: Stryker
Check this making of from spanish artist Alejandro Ruano, where he explains the steps taken to create his “dungeon” image. Click the image to read it.
Submitted by: Ashish Rastogi
In this tutorial, George Patsouras shows how he painted a Master Copy of Gerome Jean Leon’s “Black Bashi-Bazouk”. As an artist, he feels like he can learn a lot by doing studies of the works of Old Masters, especially in terms of color.
Submitted by: Ashish Rastogi
This is a digital mattepainting for the MattePainting Challenge on CgTalk, created by Sorin Bechira. The challenge was to show the museum in a future destroyed world. A plate was provided and the contest had 3 major steps: cleaning the plate, make a set extension about 50% bigger than the provided plate and finally the mattepaint.
Check this making of from Elvio cavalcante, and see how he made The Colisseum using 3dsmax and vray 1.5









