Character Artist Ian Joyner has a nice tutorial showing how he made his low-poly Wolverine, keeping it about 6k triangles. Click on the image to read it.
Via: The Career Gamer
Character Artist Ian Joyner has a nice tutorial showing how he made his low-poly Wolverine, keeping it about 6k triangles. Click on the image to read it.
Via: The Career Gamer
On NewTek Discussions forums you’ll find +16 hours of Free Lightwave Videotutorials. Check the whole thread because the amount of tutorials there is amazing!
Via: 3DM3
Great tutorial where Waniek Rafal explains some techniques and shows how to bake and create normal maps, which became very popular on this days, specially in game industry.
Via: 3DM3
The Precision Modelling Guide to Blender is a 151 page walk-through of Blender’s mesh modelling tools and design techniques. Illustrated with over 600 images it gives a clear and concise introduction to using blender. By progressing through the guide you will be introduced to many of Blenders commonly used modelling tools and also a few of the not so well known ones. The tools are presented in a real working design example with explanations of why the tools are used and not merely a demonstration of the tools in use.
Via: BlenderNation
If you are learning Blender, this is good news to you: cmiVFX has released the .blend file from their latest tutorial about composition techniques and render passes with Blender. Click the image to read more right at BlenderNation, where you can download the file.
News submitted by: Pere Balsach
This tutorial from Noesis Interactive shows you to take your 3D model from Maya and turn it into an active video game prop. Learn the processes of exporting, compiling, and integrating your prop into a level and then watch as it is used in Half-Life 2. A must have for anybody who wants to see their own creations as video game elements.