Nov 08

New videotutorials about the Quadruped Auto Rig Tool on the Side Effects website!
This five part series created by Calin Casian covers an entire rigging workflow using the Quadruped Auto Rig shelf tool. Take an in-depth look at setting up joint controls, creating proxy geometry, generating animation and deformation rigs, and painting weights. The concepts presented in this tutorial series will apply equally as well to a Biped Auto Rig set up.
Via: CGTalk
Nov 07

In this tutorial by Richard E. Fallat, you’ll learn how to use several different textures with mentalRay shader “Misss_Fast_Skin”. Click the image above to go to CGArena and read it!
Nov 06

If you ever wanted to put a picture of yourself on a 3D model, this is your chance: on this tutorial you’ll learn how to take a series of digital photos and edit them together so that they are ready to be mapped onto a 3D game model as a single texture.
Nov 03

New Maya tutorial from CGArena, this time is a 11-page tutorial by artist Jimmy Chow, featuring all required steps to make an attractive woman in 3D. At the end of the tutorial there are some good resources about this theme, too. Don’t miss it!
Oct 30

3DTotal has started a Mudbox video tutorial series, which will cover the modeling of a character for games. The series is broken into five parts as shown below:
Part 1 - “Applying Colour to the Concept Art”
Part 2 - “Basic 3dsmax Techniques”
Part 3 - “Creating a Base Model”
Part 4 - “Sculpting the General Anatomy”
Part 5 - “Retopologising the Model”
This is the first video in these series of video lessons teaching people how to create a video game character. This video deals with the basics of coloring your concept art, and it is a bit over 10 minutes long. The workflow includes 3ds Max, PolyBoost, MudBox and Photoshop.
You can download the videotutorial directly from here, or click the image to go to 3DTotal.
Oct 26

New free videotutorial from CGArena. On this one, artist Giorgio Luciano covers the interior lighting, materials & rendering in 3ds max using Vray (explained color mapping, gamma).
Oct 24

3DWorld has a nice tutorial on how to achieve a realistic rendering with Maxwell Render. Check it out following the link on the image above.
Via: Animwatch
Oct 23

On this tutorial you’ll learn 9 easy tips on how to light and render your models to achieve a nice render. The tutorial is for MentalRay under 3ds max, but it can be adopted for any software.
Via: 3DM3
Oct 06

At CGArena they have a free videotutorial for celebrating 10,000 members. The length of this tutorial is 1hour, and is created by artist Loocas Duber from Duber Studios in 3ds max. It covers all the aspects of head rigging, must look or download for every CG enthusiastic.
Oct 05

At computerarts.co.uk they’ve published a Blender tutorial showing how to setup a worm cartoon character for animation. The tutorial includes a PDF file, fully illustrated and all models and files are avilable to downlad.