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Texturing & Rendering

[GENERAL]

  • Creating jittered tiles
  • Making a water shader
  • Camera projection mapping
  • Maya easy UV tutorial
  • Human skin shading
  • Non-photorealistic shading in Maya
  • Breath vapor simulation in Maya
  • Randomly shuffled texture tiles
  • Light - a detailed tutorial

[MENTAL RAY]

  • A full explanation of DGS shaders
  • Mental Ray Wiki
  • Mental Ray Glossary, FAQs and shaders
  • Glossy reflections
  • Caustics
  • Using physical DOF lens shader
  • Maya & Mental Ray volume scattering
  • Depth of field
  • Skin shading
  • Mental Ray Paint Shaders
  • FG/GI flicker tips
  • Toon shader

[RENDERMAN]

  • The art of realism (’renderman for Maya’ tutorial)
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